Revit ⇆ 3ds Max  ·  Differential sync

Change the design. Keep your scene.

Bridge turns the Revit→Max round-trip into a two-click sync. When the building changes, only the changed geometry updates — your materials, modifiers and UVW stay exactly where you left them.

Get early access Watch the round-trip Bridge is in final testing · Any Revit 2022–2027 with any Max 2024–2027

Revit model changed

SYNC

3ds Max scene preserved

5 elements synced 0.45 s 4,159 unchanged skipped materials, modifiers, UVW untouched
01 · Organisation

Max organises itself. By your Revit categories.

Every element lands on the layer it belongs to — named, grouped and selectable the way you already think. No re-sorting after a sync. Ever.

REVIT · CATEGORIES
Walls412
Floors86
Curtain Walls24
Stairs9
Railings5
Furniture318
Doors74
Windows131
3DS MAX · LAYERS
Levlin / Walls412
Levlin / Floors86
Levlin / Curtain Walls24
Levlin / Stairs9
Levlin / Railings5
Levlin / Furniture318
Levlin / Doors74
Levlin / Windows131
02 · The whole round-trip

Four minutes. One scene, six revisions.

Watch a real project go from first import to issued-for-construction without the scene ever being rebuilt.

DEMO — full round-trip recording
03 · What actually happens

Not a faster FBX. A living sync.

The difference is not speed. It is what survives the trip.

~16×faster on furniture-heavy scenes — the gap grows with complexity
< 1 sselective sync of just the elements you touched
2,324unique meshes from 4,246 objects — the rest are instances
24Revit × Max version pairs — no matching required, and no scene rebuild
01

Differential sync

Bridge compares the model to your scene and moves only the difference. Five changed elements sync in under half a second while thousands are skipped untouched.

02

Real Max objects

Not a link, not a proxy. Every element is a native, named, editable Max object with a real-world-mapped starting material — instanced where Revit repeats.

03

You own the look

Revit owns the building. You own the render. Claim any object to stop it following Revit geometry — Bridge then updates only its position.

04 · Sync Safeguard

Nothing disappears. Ever.

Every archviz artist has lost work to a link that swallowed geometry with no way back. Bridge cannot do that — deletion is the one thing it will never decide on its own.

Levlin Bridge
SYNC SAFEGUARD

87 elements were removed in Revit.

Nothing has been changed in Max yet. This step never runs automatically.

Cancel syncDelete in MaxKeep in Max
3DS MAX · LAYER MANAGER
Levlin / Walls412
Levlin / Floors86
Levlin / Curtain Walls24
Levlin / Stairs9
Levlin / Railings5
Levlin / Deleted in Revit87
Walls12
Furniture61
Doors14

Keep them, and they move to a frozen layer that mirrors your Revit categories — visible, named and reversible at any time. Not a pile of orphaned geometry. Not gone.

05 · The hard cases

Even the nightmares come through clean.

Stairs, railings and curtain walls are where every other route falls apart. Five railings in Revit are five railings in Max — named, whole and separately selectable.

SHOT 07Stairs — each stair a separate, named, multi-material object

Stairs

Each stair arrives as one named object carrying its own materials — not a fused shell.

SHOT 08Railings — 5 in Revit, 5 in Max, selected together

Railings

Every railing merged whole. The count in Revit is the count in Max.

SHOT 09Curtain wall — glass + mullions with real-world UVW

Curtain walls

Glass and mullions merged correctly, with real-world UVW already applied.

06 · Boundaries

What Bridge is not.

A tool that tells you its limits is a tool you can plan around.

Not a rendererBridge moves geometry and data. Your renderer, lighting and look development stay entirely yours.
Not a linkNothing arrives locked or read-only. Every object is native Max geometry you can edit, attach and modify.
Not a converterIt is not a one-shot export. Bridge keeps a living relationship between the model and the scene across the whole project.
Not a Revit modellerBridge never writes back to your model. Revit stays the single source of truth for the building.
07 · Compatibility

Any Revit. Any Max. No version matching.

Your BIM team is on the Revit the client mandated. Your viz team is on the Max their plugins support. Bridge does not care — every supported Revit talks to every supported Max, in any combination, and the scene you built survives all of them.

REVIT ↓  /  3DS MAX → 2024202520262027
2022
2023
2024
2025
2026
2027
24 combinations, all supported. The only other route with that freedom is a full FBX re-export — and that rebuilds your scene from scratch every time. Bridge gives you the same version freedom without the cost: your BIM team’s Revit and your viz team’s Max never have to agree, and your scene survives either way.

Windows 10 & 11

Native title-bar theming and dark-theme dialogs on Windows 11. Full functionality on Windows 10.

Any renderer

V-Ray, Corona, Arnold, Redshift — Bridge delivers standard Max objects and never touches your render setup.

One seat, two machines

Desktop and laptop on the same seat. Continuous updates track every new Revit and Max release.

08 · Ownership

Yours to keep.

Your work is never held hostage

If a subscription ends, every .max file you built keeps working and stays fully editable. Bridge only stops syncing new changes — nothing locks, nothing expires inside your scene.

Verified before you run it

Every build ships with its VirusTotal scan and SHA-256 published. New installers have no SmartScreen reputation yet — so we give you the means to check instead of asking for trust.

One price, everywhere

One price per country, applied automatically at checkout. No tiers to decode. Billing through a Merchant of Record — secure and tax-compliant in your jurisdiction.

09 · Pricing

Priced on the time it saves.

One revision cycle a month covers it. Most projects have several a week.

$15 / seat / month

A 30-day free trial on your own project the day Bridge ships. No credit card, no feature gates, no watermarks.

  • Full differential sync, unlimited models
  • Any Revit 2022–2027 with any Max 2024–2027
  • Sync Safeguard on every deletion
  • Two machines per seat
  • Continuous updates for new releases
  • Scenes stay yours if you stop
10 · Early access

Bridge is in final testing.

Leave your email and you get the 30-day trial the day it ships — nothing before, nothing else. One message, then silence until launch.

No newsletter, no sharing, no follow-ups. Unsubscribe is a reply.
If nothing happens when you submit, write to hi@levlin.net and you go on the list by hand.

10 · Questions

Before you ask.

Does it work with my renderer?

Yes. Bridge delivers native 3ds Max objects with standard materials, so V-Ray, Corona, Arnold and anything else in Max treat them like objects you modelled yourself. Bridge never touches your render setup.

Native objects — won’t the scene get heavy?

Repeated elements arrive as instances, not copies. A 4,246-object model resolves to 2,324 unique meshes — the rest reference geometry that is already in memory.

What happens to my Max edits when the model changes?

Nothing, unless the element itself changed in Revit. Materials, modifiers and UVW stay exactly where you left them. If you want an object to stop following Revit geometry entirely, claim it — Bridge then keeps your geometry and only updates its position.

What happens if elements are deleted in Revit?

Bridge stops and asks. Nothing is removed from Max without your answer. Keep them, and they move to a frozen Levlin / Deleted in Revit layer that mirrors your Revit categories — reversible at any time.

Do my Revit and Max versions have to match?

No. Any supported Revit works with any supported Max, in any of the 24 combinations — Revit 2022 syncs to Max 2027, Revit 2027 syncs to Max 2024, and upgrading one never forces you to upgrade the other. A full FBX re-export gives you the same version freedom; the difference is that it rebuilds your scene every time, and Bridge keeps it.

Which versions are supported?

Revit 2022 through 2027, and 3ds Max 2024 through 2027. Updates track new releases across the full matrix.

How does licensing work?

One seat, two machines. $15 per seat per month, billed through a Merchant of Record, one price per country applied automatically at checkout.

What happens to my scenes if I stop subscribing?

Every .max file you built stays yours and stays fully editable. Bridge simply stops syncing new changes — nothing is locked, nothing expires inside your scene.

Windows shows a warning when I install. Why?

New installers have no reputation history with SmartScreen yet. Every build ships with its VirusTotal scan and SHA-256 published — verify before you run it.